COH·ska — the insider's word for a family
Loyalty. Respect. A city for the taking.
The modern, mobile-first text mafia MMO. Commit crimes, train up, run your family, and own the player economy.
Free. Your first crime takes thirty seconds.
2
moves in 24 hours
1
families in business
Day 46
of the round
CHICAGO · NEW YORK · KANSAS CITY · DETROIT · NEW ORLEANS · LAS VEGAS

Make your bones
Ten tiers of crime, fourteen ranks, four battle stats with no ceiling. Fail and you go to jail — that's the cost of reaching.

The family
A chain of command, a shared bank whose record nobody can edit, and jobs that take a full crew. Nobody does this alone.

Everything has a price
Player-run markets for goods and for premium currency. Money buys time and comfort — never the top of a ladder.
You got off the bus with a suitcase and a name nobody knows. The city doesn't care — not yet. Start at the bottom: pickpocket a tourist, learn who runs your corner, find a family that will vouch for you. Everything above you was earned by somebody who started exactly here.
What's waiting inside

The crime ladder
Pickpocket a tourist tonight; take a bank vault with a crew you trust someday.

Heists
Four seats, one stake each, and the police impound everything if it goes wrong.

The casino
Four tables, honest odds, and rooms run by players who set their own floats.

The ring
Five fighters between you and the belt. The first win over each man pays; rematches are pride.

The garage
Steal it, drive it, chop it, or trade it — forty period cars with nothing under the hood but status.

Corners
Eight rackets paying daily tribute to whoever holds them — and holding is the hard part.
Played text-based mafia MMOs before? Most of this will be familiar, and a few things deliberately aren't.


